Subaquatic habitats within the procedural universe allow players to establish a presence beneath the waves of numerous planets. These structures facilitate resource acquisition, provide shelter from hazardous environments, and serve as a launchpad for further exploration of the marine ecosystems. As an example, a player might construct a research station near a hydrothermal vent to study unique lifeforms and extract valuable minerals.
The construction of such habitats significantly expands the scope of gameplay beyond terrestrial environments. They offer protection from extreme weather conditions on certain planets, provide access to rare resources not found on land, and offer unique aesthetic opportunities. Furthermore, the development of these self-contained environments necessitates careful resource management and base planning, adding a strategic layer to the exploration experience. Historically, the addition of these features has been a major milestone in the game’s evolution, addressing player requests for increased depth and variety in world interaction.